

To be fair, GTA IV could be compared to a miniseries, where L&D would be just an episode of a show. Whether it's the weak subplot featuring Johnny's sometimes-girlfriend Ashley or the main plot focusing on Johnny and Billy's fractured friendship nothing feels fully developed. It's not that what he does is out of bounds for a GTA character, but this is probably the first time Rockstar has had me do something bad to a character I cared about. If you loved Niko and his friends, then you may end up hating Johnny. I won't spoil any of these story elements, but suffice to say that there's a specific mission towards the end of L&D that made me want to stop playing as Johnny altogether. But there are other events, ones that help explain some things that occurred in GTA IV, where Johnny comes off as downright despicable. When Johnny is partnered with Niko (which is linked to two GTA IV missions), he seems like an okay guy. By contrast Niko is a lot more than just a guy with a funny accent. And his plight comes off more as a common power struggle than any real moral conflict with Billy. He's just an ass as is everyone else in The Lost. He's a jerk, but not in the loveable way of someone like, well, me. The campaign, which can be beaten in 8-10 hours, is not one of Rockstar's stronger offerings. This naturally leads to a conflict as Billy looks to dive nose-first into the drug trade while Johnny wants The Lost to be smarter about how it handles its business. The story begins with Billy's release and resumption of duties as head of the gang. Johnny's been the de facto leader while the President of The Lost, Billy, has been in rehab. This time around, you play as Johnny "The Jew" Klebitz, Vice President of the biker gang named The Lost. Even though the gameplay is better and the weapons are cooler, it doesn't really matter when you just don't give a damn about anything that's happening in the story. That's a real shame, because the new campaign is the one significant shortcoming for this DLC. This is significant, because almost everything Rockstar did with L&D makes the experience better, but none of it can be brought into GTA IV. Nothing transfers to Niko's adventures - not the guns, the vehicles or the gameplay enhancements. Keep this in mind, because anything good in L&D stays in L&D. Though the two share characters and locations, they are treated as separate worlds. Not only do you get a significant single-player campaign, but L&D includes 54 new music tracks, 20 new vehicles, a half-dozen new weapons, new side missions, new TV shows and new multiplayer modes. Without question The Lost & Damned, a $20 Xbox 360 exclusive, is the meatiest DLC to date. While expansion packs that include significant single-player and multiplayer additions are old practice on PC, robust post-market content is virtually unheard of on consoles. Tuesday brings a new chapter in GTA IV and a new step in the evolution of downloadable content. It's been ten months since Rockstar released Grand Theft Auto IV to rave reviews and blockbuster sales numbers.
#Gta the lost and damned toy tv#